2. Dead Island: Riptide
Another Dead Island...need I, honestly, say more? I thought for sure that the first one, which was one of the most underwhelming games of 2011, killed itself, but apparently the developers took a hammer to their childhood piggy banks to scrounge up some more money to push out another. They haven't even fixed the problems in their first game, yet they're beginning another - maybe it's difficult to code objects not to disappear? Or maybe they're money hungry, like Activison with Zombies...oh wait, that's Treyarch - never mind.