5 Reasons Why Booking Revolution Is The Best Wrestling Game Of All Time

2. It€™s Rough Around The Edges In An ECW Kinda Way

541051 493420580722790 1256030140 N For all the things Booking Revolution is, one thing it is not, is pretty or super polished. If you€™re the kind of gamer who can€™t stand 2D graphics or the occasional awkward animation, Booking Revolution probably isn€™t for you - and you€™re a terrible person and should consider jumping off something high up through several flaming tables. Booking Revolution€™s interface feels right at home with the old WWF Raw chain-link fence aesthetic, and the characters (particularly the lady characters) are ugly in a cartoonishly ribald way - but always recognizable. There's some weird glitches and animation hiccups, and the first few times you see it, the ladder climbing animation is almost laughable. But that€™s what makes the game lovable, too. It feels willed into existence by a die-hard wrestling fan who has a vision for what these kinds of games can and should be - so he made one himself and packed it full with as much cool stuff as possible to make up for the lack of polish and budget. It€™s ECW€™s essence in game form. Not just because it brings the mayhem in the form of chairs, sledgehammers, thumbtacks, blood, barbed wire, glass panes, ladders, 2x4s, TNT, and the ability to light objects on fire, but because Booking Revolution feels like a cause. Because it€™s not limited by multimillion dollar graphics engines, publishing deals, or licensing contracts, all kinds of new ideas emerge. It's a game by a hardcore fan, for all fans. These innovations are many - the aforementioned inclusion of match ratings being the biggest of them, but even the little details feel authentic to what a hardcore fan wants. For example: Wrestlers suggest spots and talk throughout the match via text €œPowerslam?€ €œBump the Ref!€ suggesting ways the match can go. If two wrestlers have behind-the-scenes heat, they€™ll say stuff like €œI hate you,€ or €œYou€™re being too stiff!€ A.I controlled €œheel€ refs count slower for faces and €œface€ refs count slower for heels. You can attempt a finisher at any point, but it will almost always be reversed. If you DO hit a desperation Stunner or RKO, both wrestlers stay down on the mat, exhausted as they should be - and yes, you can slow crawl over and attempt a weak pin, like you've seen on many a PPV. An injured wrestler will let out a blood-curdling yell and grasp whatever their injured appendage is until the end of the match, then actually be injured for several weeks thereafter. Even better, upon injury, the ref will raise their arms in an €œX€ to let you know someone has been hurt. If you keep hitting your partner during a tag match he€™ll up and quit the team on you. Certain promos use real wrestler data to change the text - if you do a €œtale of the tape€ promo - a wrestler will highlight their attribute strengths in the context of calling out his opponent€™s weaknesses. If the referee€™s back is turned to the wrestlers, you can hit each other with weapons and not get DQed. If a no DQ match becomes too violent, the referee will quit. Holding the the grapple button while completing certain moves results in you either pinning the opponent, or grabbing their legs, allowing for you transition to a submission to pick them back up again. These and dozens of other dynamic little touches lend a lot of charm and personality to Booking Revolution - and are made possible entirely because it€™s a one man show. There wasn€™t time for fluff or pageantry or physics engines that look sexy on the back of the box but do little to make the actual in-game wrestling good. No time or money was wasted on poorly recorded commentary or rendering elaborate arenas - all the hard work is there, on the screen, in the ring and around it, in a way you simply never see in this genre. Sure, some animations are janky and there isn€™t incredible detail paid to some things - and a few of the 100+ wrestlers have an odd move or two assigned to them, but that there is so much stuff to do and interact with that you easily forgive those rough edges, because without them Booking Revolution would not be as special as it is.
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Paul is a writer, video producer, gamer, lover, and tie-fighter. E-mail him at MeekinOnMovies@gmail.com.