5. Its Not Scary Anymore
Lets start at the problem. Most had some sort of problem with Resident Evil 6. It changed little, it held players hands, it borrowed from the much-maligned (and much-bought) Call of Duty series. The intention to make the game more inclusive has dampened its ability to scare. There are many schools of thought on the Resi series, and the various playthrough modes cater to a wide range of players. All offer jumps, and little substance. Take Leons playthrough, for instance the one held up as an attempt to quiet more traditionalist fans who cant stand to see the series move forward. To say the everyman quality of Leon as a character has been lost would be an understatement. He started off in Resi 2 in a similar scenario as a cop on the worst first day possible. Hes a fish out of water, albeit one with firearms skills. In Resi 4, he has no idea what hes getting into, and is continually aghast as things take horrific turns. At the start of Resi 6, hes having a chinwag with the president. Fair enough, character arcs exist and hes got to go somewhere, but Im sure most traditional fans would prefer a new character with a good backstory, even if is risky to remove established characters.