5 Reasons You're Wrong About Dragon Age 2's Story

2. There Are No Boy Scouts

Dragon Age 2
EA

In a tragedy, who is right and wrong does not decide who wins, or even who is on what side of the story.

In any good tragedy, the suffering protagonists must have human flaws - even if it's just one really big one (such as the hubris of Greek heroes). Otherwise, what you have is a perfect little snowflake that the world is inordinately cruel to, which can take the audience out of the experience. Tragedy is misfortune cause by unforeseen consequences of one's actions, so it stands to reason that a tragic hero/heroine would have very human flaws.

Which, of course, brings us to Hawke. Unlike the Grey Warden of Dragon Age: Origins, or even Mass Effect's Commander Shepard, Hawke doesn't fully go one way or another moralistically. Which is good, considering that the extremism in your actions in those other two games could get a bit silly.

Good or bad, every action Hawke can choose in this game has some base justification. Even the least forgivable, such as handing Isabela over to the Qunari in Act 2, has logic behind it (she did kinda betray you and set in motion events that led to the Qunari ransacking Kirkwall).

There are no boy scouts in Dragon Age 2, but there aren't any truly vile monsters, either. Everyone has their shining moments, as well as some spots of blood on their ledger.

So what is Hawke's big tragic flaw?

Contributor
Contributor

John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?