6 Classic Adventure Video Games Kids Today Should Be Made To Play
5. Museum Madness
Museum Madness was another educational title which featured a young protagonist who may or may not have been experiencing hallucinogenic episodes. Released in 1994, the game was developed by Novotrade International, the same corporation which brought us the classic sub-aquatic platformer Ecco the Dolphin (Sega Mega Drive) in 1992. The boy, who is ever named, is a rather cant-be-bothered high school kid, who has been drafted into helping save the local museum from a computer virus, by a sentient robot curator called MICK (Museum Interactive Computer Kiosk). A rare injection of public funds has seen said museums traditional exhibits replaced by self-aware, animatronic versions of historical characters in various scenes. Unfortunately, the computer virus has made them all act up and our boy wonder needs to solve a series of puzzles to save the day. The puzzles themselves are aimed at the 10-14 age bracket, and the scenes are genuinely interesting and informative. Covering aspects of, admittedly mostly American history, such as the Wright Brothers first flight and the Salem Witch trials; this is definitely a decent addition to the pre-teens educational game collection.