7 Simple Solutions To The Gaming Industry's Biggest Problems

5. Widespread Piracy Through Emulation

metroid fusion
Nintendo

Solution: Make back catalogues available.

Less "simple" depending on the operating system, but as became clear across the last generation, making older titles work on newer hardware isn't anywhere near the nightmare we were led to believe.

Today, Xbox Game Pass thrives with three generations of Xbox titles, PlayStation resorted to streaming PS3 titles on PS Now alongside just putting PS2 games like The Warriors or Bully on the PS Store. Nintendo are even busy adding N64 games to their existing archive of NES and SNES on Switch, with rumours of Game Boy and Game Boy Advance in the pipeline.

The point, is that people want access libraries of games, and they shouldn't have to think about re-buying older consoles or getting lost in emulation sites, just to play a classic level, revisit a beloved entry or otherwise "access the classics".

Like rewatching an older movie after a conversation reminds you of it - and then being able to do so immediately - gaming needs those access points across the board.

With Nintendo taking to shutting down fan-run emulation archives and the industry overall forever wondering if they can sell you a touched up re-release instead of the original, it's clear a lot more work has to be done.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.