7 Ways Injustice 2 Raises The Bar For Fighting Games
6. Stronger Emphasis On Single-Player Modes
Many fans were disappointed with the lack of single player arcade mode in the long-anticipated release of Capcom's Street Fighter 5. Ever since the release of the first Mortal Kombat or Street Fighter back in the 90s, it was thought that Arcade Mode was indispensable to any fighting game.
One could even argue that the fighting game genre was built on Player vs CPU gameplay. Nowadays, with the rising popularity of online competitive gaming, there are still gamers out there that don't want to play online.
Sometimes it’s comfortable and enjoyable to play against the CPU in a difficulty of choice and without lag. This allows the gamer to practice fighting against opponents in various difficulties depending on their skill level before even considering playing in ranked matches.
NetherRealm Studios has revolutionized single player mode in Injustice by adding the "Multiverse Mode", which pits the player against the CPU in various scenarios. For example, players can fight three metahumans while acid rain falls from the sky or have a 1-on-1 battle with a super powered Brainiac. The best part is, the more fights are played in Multiverse Mode, the more armor is acquired to level up the character.
This, in turn, keeps the formula fresh and innovative so the gameplay doesn't get repetitive.