8 Best-Selling Video Game Sequels Hardcore Fans Hated

6. Halo 5

Halo 5
343 Industries

Halo 5's sales were peak video game PR, "we need to cover this up"-type business, but with the reality of zero clarity on sales figures to this day, we have to go off what Microsoft said.

And according to them, Halo 5 sold "on par" with Halo 1, 2, 3 and 4. Sales numbers for the original Halos are stratospheric, with Halo 3 landing in the region of 14 million-plus. It was a genuinely life-solidifying moment, too; you knew where you were when Halo 3 launched, and it represented the peak of Bungie's time with the IP.

Following that, 343 Industries' work on Halo 4 onwards has gone from questionable to occasionally despised by Halo fans - not helped by a marketing campaign for Halo 5 that was literally built on a lie, and referred to by 343 as "a huge disappointment".

And yet, Halo 5 sold. Its recorded number on Wikipedia is "5 million plus", but those earlier numbers come from an interview between Microsoft and industry analyst, Michael Pachter. He also gleaned that Halo 5's obtrusive loot boxes generated more revenue than all previous map packs too, as Microsoft revealed that player numbers only halved whenever people realised they couldn't access newer content.

After all these years of infuriating microtransactions, maybe there is a silver lining we can all agree on, if information like this was made more widely available.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.