8 Fatal Flaws That Stop Nier Automata Being A Masterpiece

4. The Never-Ending Hacking Is Such A Grind

Nier hacking
Square-Enix

Although the hacking mini-game featured in Nier does fundamentally break the flow of Platinum's signature combat, by the time it's introduced after the title's lengthy first act it does somewhat add a bit of variety to repetitive enemy encounters.

For the first hour or so, anyway.

But once the gameplay starts becoming more and more centred around this twin-stick shooter hacking it completely drains the fun out of encountering new enemies at all. Seeing a group of robots in the distance is no longer met with an adrenaline rush but a whimpering sigh, as you know you're going to be forced to play through yet another frustrating hacking challenge in order to progress further in the world.

To their credit, the devs at Platinum probably made one of the best hacking mini-games ever, it's just that after being forced to use it over and over and over again it more than outstays its welcome. Nier already has a problem with repetition, and the reliance on this mechanic in the late game makes the final hours of the title a tortorous slog.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.