8 Great Games That Said F**k You To The Player

1. Spec Ops: The Line

Walker Back Spec Ops: The Line stands unique among games for actually just deep down hating the player. Really, it€™s an absolute masterpiece of game design from start to finish €“ you step into Captain Walker€™s shoes ready for an adventure into the heart of ruined Dubai which at first seems like a textbook Call of Duty clone, with your squadmates oo-rahing as you mow down wave after wave of foreigners. But then the game throws you the first of many curveballs €“ American soldiers turn up, and you€™re forced to kill them, over and over again with repetitive game mechanics designed to mirror post-traumatic stress disorder. You€™re mowing down wave after wave of enemies without thought, until it all blends into one and Walker€™s forgotten what his original mission was, but you€™re still shooting anyway, even at targets that you as the player know you probably shouldn€™t be shooting at really. It€™s troubling, and acts as a slap in the face for gamers weaned on run-and-gun mechanics as you watch your protagonist slowly unravel. Yet while this was part of the package, what really set the game out as a f**k you to the player was in its exploration of cognitive dissonance €“ that is, holding two conflicting viewpoints at the same time €“ through game mechanics. The game makes it clear throughout that you€™re not doing good, but dresses it up in gaming mechanics which usually make you out as the hero. You fire phosphorous on US soldiers €“ and inadvertently the civilians you didn€™t know they were protecting €“ and walk through the carnage, you€™re confronted with loading screens asking you how many Americans you€™ve killed today and later on in the game, you€™re given the back-story of everybody you kill, including their family information and whether they ran the fantasy football league or not. It was all terribly disconcerting €“ you always felt something was wrong and the game gave you the biggest middle finger at the end by calling you pathetic for attempting to play the hero as a gamer, vicariously living through others because you€™ll never be the hero yourself. Horror games may mentally abuse you, but no game has actively insulted you as compellingly as Spec Ops: The Line did.
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Contributor

Durham University graduate and qualified sports journalist. Very good at sitting down and watching things. Can multi-task this with playing computer games. Football Manager addict who has taken Shrewsbury Town to the summit of the Premier League. You can follow me at @Ed_OwenUK, if you like ramblings about Newcastle United and A Place in the Sun. If you don't, I don't know what I can do for you.