8 Overpowered Video Game Spells (That Totally SUCK)

6. Magic Barrier - Quest 64

eternal darkness
THQ

If your game is centered solely around magic you better well bloody hope that the magic system itself is strong enough to carry the title right?

Well, the arcane backbone of Quest 64 is very much like Batman's spine in the hands of Bane, well and truly broken. Except here in a twist that would have M Night Shamalan spinning the roles of Batman and Bane are both played by...Quest 64 because this game very much broke itself.

Say hello to the spell Magic Barrier, which as you might expect from the name launches fifteen nuclear warheads out per second for twenty seconds. I'm kidding of course as what it really does is nullify all incoming magic attacks against the user.

And you know what? This is even more powerful than the nuclear warheads joke spell because every single enemy in the game attacks with magic!

That's right, you've just broken the game by mitigating all damage that enemies can dish out with just one spell! This alone is why Magic Barrier makes the list of worst spells ever because it ruins all enjoyment of the title and because you'd be a fool to use anything else pigeonholes every player into running the same loadout and playstyle. Boo!

Contributor
Contributor

Jules Gill hasn't written a bio just yet, but if they had... it would appear here.