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8 Pieces Of DLC That Totally Screwed Gamers

Because what's better than getting screwed by the companies you love?

You may think that downloadable content is a relatively new concept in gaming. However the advent of faster internet speeds led to developers beginning to release extra material for their titles for personal computers in the 1990s. Sega brought the idea to consoles with the Dreamcast, while Microsoft took it even further in 2001: Xbox Live allowed customers to download new maps and other extras for games such as Halo 2. Despite the controversy that DLC has caused in recent times, the practice is not inherently bad. In the best situations it can enhance games significantly. Expansion packs can add extra layers and depth to single player experiences. New maps can help to keep online multiplayer fresh, while maintain the interest of players. When done right, it gives gamers more reason to play the franchises they love and provides designers with an extra source of income. However, DLC isn€™t always done right. In many cases, it can look like developers or publishers are just trying to rip off players. Main offenders include micro-transactions and features purposely held back from the main game to be released later. It can seem, at times, like companies are abusing their fans to make some quick cash without providing any meaningful content. This list will highlight some of the worst examples of terrible downloadable content. These are the packs that were released with the sole purpose of screwing over dedicated gamers, starting with...
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Contributor

A sport, gaming and fiction enthusiast, I particularly enjoy Formula 1, rugby, tennis, athletics and football.