8 Popular Video Games That Fell Apart After Incredible Openings
5. Deus Ex: Mankind Divided
Speaking of glorified DLC, Mankind Divided's development was fraught with suffocating publisher demands and timeline restrictions, resulting in a product that considering its substantial potential, is one of the worst games of 2016.
Ask precisely why, and you get to the heart of the problem: The completely broken pace.
Whilst it opens with a brilliant excuse to deploy all your bio-augmented powers and hints at being able to unlock a bonus set of abilities, you're then plunged into several open spaces that quickly devolve into treading water, forcing you to complete side mission after side mission.
What the game classes as the 'story beats' come and go as part of this steak-chewing progression, eventually zeroing in on the big bad, Viktor Marchenko, as the game finally throws out what feels like its first 'proper' mission. You're up against scores of guards, security cameras, there are multiple ways to play, infiltrate and take them out - it all leads into a boss fight against Marchenko himself.
"This is great, and I'm so glad we're finally getting goi-" oh, that was it?! The game has Adam Jensen utter something about the mission being complete, then cut to black - you've literally, somehow, just finished the game.
No satisfying plot wrap-up, no character arcs being concluded or even cliffhanger'd either - just the result of a studio/publisher partnership coming down to "I don't care, ship it!"