8 Popular Video Games The Industry Doesn’t Make Anymore
5. Movie Tie-Ins
A consequence of your average multi-platform budget being $20 million, and the reality of movie production schedules being nowhere near enough time to craft a decent game anymore, the days of EA releasing Lord of the Rings titles for us to play alongside their films are over.
Hell it took until The Avengers to even get an eighth generation Marvel game other than Sony footing the bill for Spidey, and neither were connected to their respective MCU releases.
Now, interestingly we are seeing some attempts at getting tie-ins going again.
The Mummy: Demastered is a stellar Metroidvania created by indie darlings WayForward, John Wick's tie-in is a neat turn-based affair from Mike Bithell, and Zombieland: Double Tap - Road Trip was a Dead Nation-style shooter from veterans High Voltage.
If we're talking about titles the calibre of Chronicles of Riddick or X-Men Origins: Wolverine though, it's hard to see how they could happen again.
Triple-A game creation takes at least three years to get anywhere close to top-tier visual and animation fidelity, and that's if the movie's various production deadlines don't get overhauled.
The solution is more games like The Mummy: Demastered - smaller titles from trustworthy teams who can roll with the punches, with less to lose if entire scenes get cut or the story shifts in the closing months of shooting.