8 Terrible Video Games With AWESOME Stories

6. Brink

We happy few
Bethesda

So, Brink is a FPS parkour-shooter title that takes place on a man-made island called The Ark. The original design for this monolithic structure was to be a self-contained city that was self-sufficient when it came to resources and power.

Yet, somewhere in our human timeline, global warming causes the waters to flood most of the world leaving only pockets of survivors. Rumors begin swirling that The Ark is still active and so many seek out its safety and supplies.

This results in thousands of people inhabiting a structure not made for this many and soon The Ark becomes a tinder box full waiting to ignite from raging class tensions and extreme division in wealth.

That sounds pretty bloody great right? A class war over dwindling resources with parkour elements thrown in? Sign me up!

Well, it's a shame that this information is NEVER CONVEYED IN THE GAMEPLAY AT ALL.

Seriously, the game feels like two different titles stitched together, as all the tension, nuance, and intrigue of the setting is utterly blasted away by the mediocre AI and ridiculous repetition of the core matches.

The single-player mode, if you can call it that, is just the same series of multiplayer maps cycled through again and again with AI teammates. And while there are snippets of info you can glean from the levels about the events going on behind the scenes, the fact that your teammates cannot AND WILL NOT perform essential tasks means that you'll have to sit on objectives and squint hard to see the details.

A great story let down by its mediocre approach to gameplay.

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Jules Gill hasn't written a bio just yet, but if they had... it would appear here.