8 Things All Gamers Forgot They Used To Do

8. Contemplating Suicide Thanks To Zero Save Options

Can you imagine it? You're fifty percent through Dark Souls II and you die (spoiler!) and so you're back to the start, but you're not back to a recently visited bonfire, instead it's literally back to the start of the game. Or you're a level 60 plus adventurer in the depths of Skyrim and a wee mud crab of all things nips at away at your last bit of health and wham... straight back to level 1. That was old school gaming; the original permadeath. That is - no saves, no continues and when you die it's just you and the beginning of the game like the first time you played it. Games therefore almost always had to be completed in one sitting, even lengthy complex games that took days. It wasn't unusual for a gamer to leave the console or computer switched on for a week during a marathon gaming session praying that the electricity would hold out as they tried to sleep. Real world issues like power outages caused many a destroyed soul... much more so than puny games like Dark Souls do today.
 
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Contributor

A Welsh semi-retired television producer and actor known for low end work that astonishingly people actually watched and even garnered some awards. Originally residing in the electrically-challenged Amish areas of Pennsylvania he has written a few books (Hollywood Pants and Hollywood Horrible Hints and Terribly Fake Tips vols 1 & 2) which you can buy on amazon and all great book stores. After a brief stint in Australia he now finds himself back in the Welsh valleys of his home country noting that it hasn't changed a bit!