8 Video Game Side Characters We Should've Played As Instead

7. Jordi Chin - Watch Dogs

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Ubisoft

It's in no way controversial to suggest that Watch Dogs' protagonist Aiden Pearce is a walking plank of wood in desperate search of a personality. Sorry, but it's just true.

As close to a po-faced parody of a Video Game Protagonist as Ubisoft will ever willingly give us, from his name to his face to his voice to his charisma void of a personality, he feels like a player character generated by ChatGPT on a bad day.

It's all the more maddening given that the right guy for the job was right. freakin'. there. Jordi Chin is Aiden's partner and "fixer" throughout the game - an impossibly slick, charismatic fella who is basically everything Aiden isn't - that is, everything you'd actually WANT in a Watch Dogs protagonist.

Aiden is by comparison a dull, blunt object, something Jordi himself even not-so-jokingly points out throughout the game, perhaps ill-advisedly. In a game as fundamentally ridiculous as this, Jordi's playful sociopathy and endearing loquaciousness make him such a better fit for the larger than life material.

Aidan, conversely, is gruff and dour to the point that he's ironically impossible to take seriously.

Instead, Jordi is regrettably relegated to supporting player status while we're forced to slog through the campaign as one of the most charmless video game heroes of the last decade - if not beyond.

In the event that a fourth Watch Dogs ever does happen, Ubisoft has a perfect protagonist waiting in the wings, but you probably shouldn't bet on it, sadly.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.