8 Video Games RUINED By Microtransactions

Selling their souls, one step at a time.

Dead or alive 6
Team Ninja

Ahhh microtransactions, what a horribly oily staple of the video game industry.

And yet, as much as the practice of nickel and diming players who have just shelled out full price for your title is a stinky one, it's unfortunately, a trope that is very unlikely to leave the conversation any time soon. After all, with every big publisher under the sun trying to sell you skins and buffs that in bygone ages would have been unlocked as a reward for your perseverance, why wouldn't you too just jump on the bandwagon?

It's certainly not the right thing, but it's apparently the done thing.

Yet sometimes these games done gone and goofed themselves hard with their pursuit of players' pennies, and ended up trying to mine the well one too many times resulting in a backlash that not only derailed the title in question but in some cases ruined the reputation of the entire franchises enough to kill momentum dead in its tracks.

Thanks to greed and avarice the games we're looking at today failed at hoovering up change from their fanbases and instead made consumers speak with their wallets and peace out entirely.

8. Chocobo GP

Dead or alive 6
Square Enix

Long story short, I am old enough to have had a copy of Chocobo GP for the PS1 and remember having a great time sliding around as everyone's Final Fantasy transport of choice.

However, when it came to the recently released Chocobo GP on Switch, hot damn did the devs throw me and the rest of the fanbase under the bus.

This is down to the fact that classic FF mainstays like Cloud and Squall can be unlocked in the game, but only through buying this game's version of a Battle Pass, and completing all the activities in an allotted time before they go away forever.

The pressure is placed squarely on the player to grind the game for all it's worth to get the premium currency needed for the unlocks.

HOWEVER, the game also just so happens to offer the option to buy some in-game currency to cut out the grind required, as after all, wouldn't it be a shame if you didn't have every waking hour of the day to play this game in order to get these well-known characters? Sure would be far easier to just buy them outright, huh?

Contributor
Contributor

Jules Gill hasn't written a bio just yet, but if they had... it would appear here.