8 Video Games That NEVER Got Their Due

3. Psi-Ops: The Mindgate Conspiracy

psi ops
Midway

Somewhere along the way, game developers were thoroughly put off using Havok physics over hand-crafted animations. Blame the likes of Hideo Kojima ushering in a wave of Hollywood-chasing cinematics and immersion.

Either way, one game that revelled in letting you pick up enemies, parts of the environment or anything in between, was Midway's Psi-Ops.

Using telekinetic powers that expand into more nefarious things like straight-up immolating foes and throwing them at each other, levels were built to encourage experimentation. Maybe you squash an NPC with a statue, maybe you float into the sky on a crate for some aerial shots. Maybe you just mind-zap a dude so much, their head explodes and it makes the last guy in the room run for his life.

Either way, Psi-Ops' mandate of "Do Crazy Stuff With Your Mind: The Game" was overshadowed by releasing in the same year as spotlight-stealers like Halo 2, Metal Gear Solid 3, The Chronicles of Riddick, Half-Life 2, Spider-Man 2 and Splinter Cell: Pandora Tomorrow.

DAMN was 2004 a good year for games.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.