8 Video Games You Didn't Realise Broke The Industry

5. L.A. Noire - Came With The First Season Pass

L A Noire Interrogations
Rockstar

Despite a few mechanical hiccups, L.A. Noire is an absolute banger of a single-player video game. Team Bondi's title (developed in conjunction with Rockstar), brought the detective genre to the mainstream of the medium and did so with aplomb, garnering praise for its strong performances, revolutionary facial-capture technology, and for its immaculate historical attention to detail.

However, while L.A. Noire is still fondly remembered by most players, it hides a sinister secret. Sort of like protagonist Cole Phelps, if you come to think about it.

As most will know by now, L.A. Noire had a few DLC cases that released after the game's official launch. They pad out each of the various 'desks' Cole works his way through over the course of the game (traffic, homicide, vice and arson), and while they integrate into the title fairly seamlessly if you find yourself playing the game of the year edition, at the time, it felt awkwardly obtuse.

This was mainly down to the fact that Rockstar's then latest IP was promising a 'season pass' ahead of release, which would give players access to all the post-launch content at a discounted price. Other publishers would soon adopt the practice, demanding players fork over money for content they weren't even guaranteed to receive in the first place, and sometimes for add-ons they knew nothing about.

No wonder devs make such a big deal about games not having season passes at every E3.

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Content Producer/Presenter
Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.