8 Video Games You Shouldn't Play As An Adult

4. Far Cry 3

far cry 3 vaas
Ubisoft

Another absolute classic that just doesn’t quite hit the same any more thanks in large part to the simple facts of time, technology, and the natural progression of both console generations and its very own franchise, is Far Cry 3.

Launching in 2012, Far Cry 3 took a hard left after Far Cry 2 which, despite being critically acclaimed for its world design and the freedom it offered players, had some things players didn’t enjoy like the malaria mechanic, the wonky AI, and the malaria mechanic.

Aside from deciding not to make the final boss of the game trying not to get malaria, Far Cry 3 changed things up by pulling the focus over to its engrossing story, larger-than-life villains, consistently bombastic and freeform combat engagements, rich narrative, and deep world-building.

Also radio towers. Climb big tower, unlock more stuff in the area and repeat. Honestly, back in Far Cry 3 it wasn’t so bad. While Assassin’s Creed had the mechanic established, it was kind of cool to see it in a modern game.

And then Far Cry 4 used them and Watch Dogs used them and basically every AC game after that. Not only that but the Far Cry series continued to swap out bad dudes and locations but otherwise kept much of the format the same so the Far Cry games of today structurally aren’t too different to Far Cry 3 from 2012. In essence, you’ll likely either find yourself tired of the game’s tropes that are now well and truly overused, or you’d be better off finding a later iteration of what Far Cry nailed in its own series, or those that have been inspired by it.

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Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.