8 Weirdest Enemies Cut From Video Games

5. Various Enemies (Silent Hill)

Silent Hill
Konami

The Silent Hill games are rather strange and trippy to play, and this vibe extends to its enemy types. Across the series you'll encounter undead nurses, crawling slurpers, and the famous pyramid head, but the franchise's variety of foes was, at one point, almost even weirder.

Hackers who dug deep within the original Silent Hill game found references to no less than seven unused enemy types, and each is as peculiar as they are terrifying. Files with names like "BTFY" "FRG" and "MKY" have been uncovered by dataminers over the years, and on occasion, have even been imported into the game, so we can see what they might have looked like in the playable build.

These seven enemy types include twisted, horrifying versions of creatures like snakes, frogs, manta rays and even monkeys, which fits with the series' tendency to take something normal, and transform it into a nightmare. It's unknown what these enemies would have done in the game - or how far along in development they got - but these deformed beasts haunt the game's files to this day.

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Danny has been with WhatCulture for over ten years, and is currently Doctor Who Editor and WhoCulture Channel Manager, overseeing all of WhatCulture's Whoniverse coverage. In 2022, he took charge of WhoCulture and has grown it into the biggest Doctor Who channel on YouTube, and one of the biggest Doctor Who communities on the web full-stop. He has been writing and video editing since his early teens, and first got a taste for content creation after making his own Doctor Who trailers, off the back of a burning obsession with the Matt Smith era of the show. Like many his age, he first got into Doctor Who with the 2005 revival, but has since gone back and fallen in love with the classic years too. If you need someone to recite every Doctor Who episode in order, or to give you a random factoid about the making of Gridlock, Danny is the person to ask!