9 Famous Video Games That Are Actually Responses To Other Famous Video Games
6. Skate Focused On Actual Skateboarding Because Tony Hawk's Wasn't
It might be hard to believe now, but like Tamigotchis, skateboarding was everywhere in the late 90s and early 2000s. Activision capitalised on the popularity with the genuinely amazing Tony Hawk's franchise, releasing annual releases that, for a long time, managed to innovate and remain creative, in addition to nailing the core skating mechanics.
However, the title was decidedly cartoony and rooted in arcade sensibilities, and as the sequels wore on, it was the Tony Hawk "aesthetic" (the punk-rock-by way-of-Jackass feel) that was relied on to sell copies, with the focus becoming less and less on actual skateboarding.
Not one to let Activision run away with a monopoly of a moneymaker, EA entered the scene just as skateboarding was beginning to lose its mainstream allure, creating Skate as an attempt to focus solely on the craft and challenge of pulling off lines and combos.
Appealing to the hardcore crowd, Skate delivered a gameplay style that Activision's series couldn't have been further away from, and filled a gap that skating fans were pining for.