9 Most Inventive Video Game Levels You Need To Play

4. Effect And Cause - Titanfall 2

Titanfall 2
EA

I’ve snuck in this one that I’m sure you’ve heard of before but it’s so darn good that it really deserved to be brought up again. Effect and Cause is the fifth level of Respawn’s 2016 first-person shooter Titanfall 2.

This particular level cleverly weaves time travel into the mix, requiring you to jump back and forth between the current day base and the very same base from the past.

You’ll swap between its dilapidated present state and the previous functioning version to progress. Curiously, this is even more complex than it first appears as Respawn achieved this level by rendering two identical environments on top of each other. The level also features enemy A.I. that reacts to you warping between time periods. Effect and Cause is a seriously impressive feat of level design, elevating the genre, and subverting player expectations in a really clever way.

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Contributor
Contributor

Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.