9 Overpowered Weapons That RUINED Multiplayer Games

3. Midas SMG- The Division

The Division
Ubisoft

The Division, in a lot of ways, was very much a first attempt and proof of concept that mixing MMO structures into a regular third-person shooter game could work, and as a result it had a whole bunch of teething problems at launch.

While these mostly bordered on being funny (for instance the single-file queue players had to form to get past the first level), there was also unsurprisingly a game breaking weapon in the mix as well.

The legendary Midas SMG was a late game pickup that high level players quickly found they could abuse in the title's PVP Dark Zone areas. Though on the surface the gun wasn't too powerful - with a regular fire rate and damage output - it did have one ace up its sleeve in the form of an increased cool down to abilities that came with every critical hit.

This led to high level players dominating, spamming their powerful special abilities on weaker players and then mopping up with a gun that, even on its own terms, was pretty damn reliable anyway.

It was quite quickly nerfed, but not fast enough.

Advertisement
Contributor

Josh has over 11 years of experience as a published writer, having worked full time as a content producer at WhatCulture for nine years. In that time he has created hundreds of articles, videos and podcast episodes for multiple channels, specialising in subjects such as gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 most listened to gaming podcast in the UK that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, covered breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.