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9 Things Nobody Wants To Admit About Fall Guys

Let's be honest and admit to our beany biases...

Devolver Digital

Fall Guys Season 2 is just around the corner, boasting new team-based levels and a variety of fresh skins to spruce up our little beans. Players are, understandably, excited with what Mediatonic and Devolver Digital have teased so far. But before we merrily grasp this new content with our podgy, jelly-bean hands, we have some things to discuss.

Fall Guys has taken the gaming world by storm, and like any breakout gaming hit, everyone has some strong opinions on the game and its future. We have all taken it as gospel that no one understands the fundamental laws of physics, team-games are the worst, and playing as the yellow team guarantees elimination.

Yet there are many unspoken truths about Fall Guys we don't want to admit out loud. These honest thoughts illustrate what we really feel about the pesky game mechanics, exasperating game modes, and the competitors that grapple us out of reach of that elusive Victory Crown. It's time to get our true feelings on the table.

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9. The Servers Aren't A Major Issue

Devolver Digital

Within 24 hours of Fall Guy's launch, it managed to grab over 1.5 million players and their undivided attention. This success wasn't just a surprise to the gaming community, but to the developers too, whose servers weren't ready to deal with the hordes of beaned players.

Unfortunately, the early days of Fall Guys were plagued with server issues as gamers flocked to compete in the game's bonkers obstacle courses. But in Mediatonic's defence, they were quick to solve these connectivity problems.

They've been working tirelessly to make sure their players aren't taken away from the action for too long, even setting up a Fall Guys Server Owl who updates players on Twitter regarding maintenance times and cheater bans.

It's a comforting thought that Mediatonic cares so much about their game. While it can be annoying when matchmaking isn't playing ball, Mediatonic are going above and beyond to keep players in the game, and it ain't that bad.

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Contributor
Contributor

A freelance entertainment journalist who can't fall asleep during films; it's a blessing and a curse. Indie games are the spice of my life.