9 Video Game Ideas We’re GLAD Got Cancelled

7. A Game That Smells Like Blood - Snatcher

Harry Benson Snatcher
Konami

Hideo Kojima. You've gotta love him. Especially retrospectively when we're now in an age of hyper-calculated projects designed for maximum reach and maximum profit. The very idea of someone thinking outside the box and getting away with it is why so many people fell in love with Death Stranding, warts and all.

In previous generations though, some of Kojima's even MORE "out-there" ideas were scrapped, because they were just too insane.

One came alongside 1988's detective thriller Snatcher, where Kojima wanted the game to literally smell of blood over time, eventually revealing a secret you could only see for a few seconds, then it was gone.

Hideo explained to Engadget that “Maybe when you put [Snatcher] in your disk drive and you’re playing for about fifteen minutes, the heat from the disk drive interacts with a chemical and creates a certain smell. It smells like blood or something like that. When you pull it out you see a dying message on the disk".

He says the idea was pitched early on, "but unfortunately, I got yelled at for it and they didn’t let me do it".

Advertisement
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.