9 Video Games That Let You Hilariously Troll Other Players

Trust issues? You probably played Dark Souls...

Dark Souls Trolls
FromSoftware

Trolling has been a part of the video game world ever since players started gathering in arcades to destroy each other at Street Fighter. Even today, while a developer can attempt to craft a scripted and structured serious game as much as they like, just about everything is going to be turned upside down by players once they start making their own fun.

Pushing the boundaries to see how much they can get away with, whether it's in competitive online multiplayer or split-screen co-op, players dicking each other over is a tried and tested video game tradition.

Whether it's something as simple as tea-bagging opponents in Call of Duty or pulling off an elaborate heist in EVE: Online, trolling can sometimes be frustrating, but other times it can result in some of the best gaming experiences of a lifetime.

Some developers aren't comfortable with encouraging cheeky behaviour like this, but sometimes it seems as though certain games are designed specifically with trolling in mind. Nabbing kills and getting headshots is all well and good, but these releases are more interested in how much you can screw over other players than getting a high score.

9. Kane And Lynch 2's Fragile Alliance Multiplayer

Dark Souls Trolls
IO Interactive

The Kane and Lynch series from IO interactive never quite lived up to its hard-boiled roots, but both games were worth playing just for their innovative multiplayer suites.

The second release in particular, while being by far the worst of the two titles, had a robust competitive suite that spread paranoia between its players. The two main game modes - "Fragile Alliance" and "Undercover Cop" - were built on the idea of four players working together to steal as much money as possible before making their way to a getaway car.

The twist, though, was that players could turn on each other and take the money for themselves at any point. It meant nobody trusted anyone, as you could turn on your team right up until the seconds before escaping.

Undercover cop took this idea one step further, actually casting one of the players as a double agent actively trying to sabotage the mission without getting caught. Every mode bread caution and mistrust, and led to brilliant opportunities for dicking over other players in almost every single match.

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