9 Video Games That Put Insane Effort Into Details Nobody Noticed
7. Everyone Hates The Rain - Kingdom Come: Deliverance
Weather systems in video games have come a long way since the days of rain being a messy, difficult effect to get right (seriously, how many older titles featured moments where you'd take shelter from the rain indoors, only for it to follow you inside somehow?).
For a while, the time of day has been important in structuring how NPCs behave in open world experiences - whether that's giving civilians a routine in titles like GTA or guards different shifts in action games like Far Cry - but now weather is becoming similarly important.
In Kingdom Come: Deliverance, for instance, the occupants of towns freak the hell out when there's a spot of rain. When the heavens open, most seek shelter inside, leaving the outside of towns mostly barren. Likewise, if NPCs are caught in the thick of it when it starts to rain, they'll become all bothered and rush to seek shelter.
In general, the towns found in the game are crazy functional, but this is still a satisfying, true-to-life detail, and a small way the developers make Kingdom Come's world that bit more believable.