4. An Emphasis on Motion Capture
One complaint I always hear from the non-initiated is that Elder Scrolls, compared to other games on the market, looks sort of rubbish. And its true; next to something like Assassins Creed or Batman: Arkham City, Elder Scrolls does appear to be wearing kid gloves by comparison, particularly the character modelling. With Elder Scrolls, slowly but surely, Bethesda have been adding all the right elements to the mix in terms of gameplay, in terms of a fully immersive open world experience, but I think the next step needs to be bringing their presentation of their characters and NPCs more in line graphically with the current (and maybe even the next) generation of consoles. Motion capture, for me, is the way forward. Imagine each NPC interaction was physically performed by an actor as opposed to simply voiced and animated later on. Imagine interactions between said characters felt like they should be in a movie instead of a video game. This is what were coming to expect more and more from the video game industry and Ive a feeling that if Bethesda dont join the mo-cap revolution soon, they may eventually end up missing the boat entirely.