Batman: Arkham 2017: 10 Ways To Make The Perfect Damian Wayne Game

7. Change The 'Arkham' Formula

Batman Arkham Knight Batarang
Rocksteady

Rocksteady's 'Arkham' formula - much like that of Assassin's Creed's - is getting old. Like, really old.

I mean, it still possesses the very same trappings that made Arkham Asylum such a hit back in 2009, but, contrary to critical consensus, City, Origins and Knight have never truly delivered upon the full potential hinted at in that first entry. Tweaks were made of course, but apart from some innovation in traversal (wonderfully represented in Knight), freeflow, and enemy types, we're yet to see the series offer a fundamental alteration to its formula - or at least one that wasn't wholly antithetical to its foundations.

Any further entries simply have to do better, with the most obvious areas to improve being stealth, narrative and, most importantly, detective gameplay - elements predominantly devoid of nuance, challenge and immersion.

I understand that the mantra of 'Being the Batman' is meant to empower the player, but that fantasy only succeeds when the threat of death is a looming prospect. Indeed, one of the most endearing things about the character is his vulnerability, and whilst yes, he's a bonafide badass in every sense of the word, he can still be killed; solutions to armed enemies can no longer be a mere gargoyle away.

The franchise's 'follow the trail' style of detective gameplay is also due a massive overhaul. Standing over an object and hitting 'A' repeatedly while an over-glorified cutscene takes place just doesn't make for captivating gameplay, degrading the player to nothing more than a spectator, the game itself firmly behind the steering wheel as an over-reliance on Alfred and the Bat-Computer pervades the Bat's decision-making process.

For once, just let fans head back to the Bat-Cave to piece things together for themselves. I'm not asking for L.A. Noire here, but interactive interrogations, evidence gathering and deduction should all be major pillars of gameplay for the series going forth. Just give the action a rest for a change.

Advertisement
Content Producer/Presenter

WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.