Batman: Arkham Knight - 10 Things It Must Learn From Origins

8. Fast Travel Is A Good Idea

With the advent of a larger area to explore, WB Montréal saw fit to introduce a fast travel measure to make sure gamers didn't get too bored with constant backtracking. As Arkham Knight's open world is meant to be five times the size of Arkham City's, fast travel is probably a good idea. Though zipping through the streets in the Batmobile will undoubtedly be fun, sometimes it's a good idea to cut out the travel time and get stuck into the middle of the action right away. No doubt people will want to marvel at the beauty of Rocksteady's latest iteration of Gotham, but a fast travel feature should really be essential on the current generation of platforms.
Content Producer/Presenter
Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.