Batman: Arkham Origins 2 - 10 Big Things It Can Fix From Knight
Warner Bros. Montréal have the skills, but what can they do to redeem the franchise?
Well, the dust has finally settled. Rocksteady have now marked their departure from the Arkham series they made their name on with a game that, though great in many respects, failed to conclude the saga in a manner many had hoped for. Indeed, it's now safely nestled along with 2013's Arkham Origins as being among the most divisive releases in the franchise (though I've already reiterated many times why I think WBM's prequel doesn't deserve to be there). Hot on the heels of Knight's release, Warner Bros. Games Montréal posted a listing on their site for positions available to tackle an open world title on the current-gen, and even more recently than that a new video posted by the developers seemed to open up the possibility of a second game being in existence - showing that the company is expanding quite rapidly. The most likely choices for these two games will come as no surprise to fans who have been keeping up with every piece of Arkham info following Knight's conclusion, but considering the supposed 'leaked' Superman screens and the way the original Arkham Origins ended, it's almost a given that these two projects will be centred around the two most prolific denizens of DC. For those who can't get enough Batman (myself, guilty as charged), the prospect of a WBGM return to the character is an extremely exciting one - not least of which for those who found themselves reminiscing over the franchise's early days when they clocked their first disappointing playthrough of AK. There's already so much the developer can do to take the series to a whole new level, but it will mean nothing if they can't correct the mistakes their predecessors made in their final outing.