Before GTA V: 20 Greatest Achievements In Grand Theft Auto IV

GTA1 There is no doubt that Rockstar has blown away critics and gamers with their relentless passion for innovation. While at times these innovations have fallen short (in-game dating, for example), others have set new boundaries for games across the board (like the map size and diversity in San Andreas). Perhaps one of the greatest things about Rockstar's developments over the years has not just been what they do, but how they do it. They pay close attention to what the gamers want and try to incorporate those aspects as much as possible within their games. If players want more mission diversity, they give them that. More random "side-quests"? You got it! A story-driven installation that's less over-the-top gameplay? Try GTA IV. Rockstar does like having fun on their own, though. Take achievements, for example. There are some achievements that are plain ridiculous - like killing all 200 pigeons - but some that are actually quite enjoyable. In no particular order, here are 20 of the greatest achievements from Grand Theft Auto IV...

20. Dare Devil

GTA2 What's better than flying off a ramp at 87 mph in the Sabre GT you stole from an old man in Dukes? I'll tell you - nothing. The intense feeling of satisfaction as you launch yourself off a piece of concrete conveniently jutting out of the side of the road is incomparable. Especially when there are 50 of them throughout the city. Whether you're launching yourself over the Algonquin-Dukes Expressway in an NRG-900 or jumping Star Junction traffic in a garbage truck, defying gravity is such a fulfilling experience. Rockstar makes the search for these unique stunt jumps difficult, but the enjoyment from driving aimlessly through the city finding them is worth it. And on top of that, Rockstar added a rating system to it that rates your jump based on height and distance. If it's not impressive enough, you have to retry the jump until you get it right. Frustrating? Yes. Worth the effort? Absolutely.
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Sam took a four-year hiatus from writing for What Culture, but has returned ready to go. Sam created, produced, wrote, directed, and starred in the video game show Press Start during his years at university and continues to contribute material. He has self-published several books, and has written for other online magazines. Sam can be contacted via email at sam.tuchin@gmail.com, followed on Instagram @casthimnew or Twitter @antellopenguin