Before GTA V: 5 Ways Grand Theft Auto Changed Gaming

4. Humour

gta-liberty-city-stories-staunton-island Humour has always had a place in video games. Ever since we started to get characters and constructing concepts, we have had humour embedded with in the fabric of the medium. If we even have a look at our most iconic character Mario, the idea of a small fat Italian plumber somehow getting sent to a Mushroom Kingdom where he contstantly has to save a princess who he loves from a massive dragon/turtle hybrid is so ridiculous it is funny. However, much of that child-safe, cartoon-esque humour had began to be played out by 1997. As the gaming community started hitting a maturer age, they started to crave something that would appeal to their newly developed sense of humour. Step in the GTA series. The game offered a mature and satirical humour that was not like much else on the market. We hadn't much seen a game use humour and extremes to make a commentary on western culture before. It is a humour that has stayed with the series and has been important to forging its identity. While it is often looked at with a critical eye from politicians, they often fail to recognise that the game is making a point about how ridiculous it all is. While yes, it is entirely fun and hilarious to go on a killing rampage against the police and civilians, the fact that it is is a joke in and of itself.
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Patrick Dane is someone who spends too much of his time looking at screens. Usually can be seen pretending he works as a film and game blogger, short film director, PA, 1st AD and scriptwriter. Known to frequent London screening rooms, expensive hotels, couches, Costa coffee and his bedroom. If found, could you please return to the internet.