Bethesda (and parent company ZeniMax) have stepped into some lovely irradiated water with Fallout 4. Bethesda are no strangers to controversy and outrage as we've seen in their declining public opinion since the release of Fallout 4, but this new one takes the perfectly preserved pie.
Fallout 4 released in November of 2015 to an explosively positive reception. It was a first for a lot of things in the Fallout uyniverse - base building, new shiny graphics to see the raider blood splatter and a Season Pass. No other Fallout game had featured a Season Pass before Fallout 4 (and to my knowledge, it was the first Bethesda game to feature one at all).
To that end, a Season Pass allows the player access to all or a timed/set amount of DLC usually stated within the description of the product - and this one was (and still is) selling for £39.99 on Steam, five years after release.
This also saw the creation of the Creation Club in 2017; the console's answer to a modding community. Or so we were told.