Call Of Duty: Ranking Every Game From Worst To Best

9. Call Of Duty: Ghosts

There was much fanfare surrounding the release of Call of Duty: Ghosts, given its status as the series' debut on eighth-generation technology, and all the potential that this invited. Depressing it was, then, that Infinity Ward ended up spinning their wheels, delivering a final product that felt anything but next-gen. For starters, the muddy textures looked nothing like something which should belong on PS4 or Xbox One, the campaign was insulting short (around 4 hours for a competent player), and as a whole, the affair just felt largely played out and perfunctory. The campaign merely recycled set-pieces from earlier games, the alien invasion Extinction mode felt like a cheap way to change things up after zombies had become a bit tiresome, and really, it felt like one big step back. Unsurprisingly, Ghosts is also the series' least critically and commercially successful outing since the series first struck it rich with Modern Warfare in 2007, even if Activision unsurprisingly blamed it on next-gen uncertainty.
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.