7. New Weaponry
Surely one of the great perks about setting Black Ops 2 in the future is all the awesome, absurd weaponry that the developers are given free license to throw in? It's safe to say that the modern arsenal of weaponry has been well and truly run into the ground, whereas Black Ops 2, with its various scanners and lasers - not to mention its mini-hovercrafts - is looking to give players an experience quite like nothing else that have seen in this series. Where this should shine through best is the multiplayer offering; if Treyarch can move away from the overly familiar feeling that we got with Modern Warfare 3, then that can only be a good thing. What's more, if the developers have had as much fun creating this environments as it sounds like they have, then hopefully that feeling will transpire through to the player also. Of course, the one thing to be wary of is that making this the most chaotic and busy CoD yet also gives it the potential to be the buggiest, so one hopes they've been extra careful ironing out the flaws this time...
Shaun Munro
Contributor
Frequently sleep-deprived film addict and video game obsessive who spends more time than is healthy in darkened London screening rooms. Follow his twitter on @ShaunMunroFilm or e-mail him at shaneo632 [at] gmail.com.
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