Call Of Duty: Every Treyarch Zombies Map Ranked From Worst To Best
14. Shadows Of Evil
Following the final two maps of Black Ops II was going to be a tough feat. Shadows of Evil had some big shoes to fill. A new all-star cast, a new ally (or so we think) in the form of the Shadowman, all wrapped up in the dark, neon-gothic Morg City. Shadows of Evil still kept the same Zombies formula we all knew, but put a whole new aesthetic spin on things.
Introducing new boss zombies in the form of Parasites, Insanity Elementals, and the dreaded three-headed Margwas, Shadows brought a whole plethora of foes to the table. Our characters we also 'cursed,' able to transform into a creature capable of powering perk machines and doors, breaking obstacles, and grappling to places unreachable by the puny human form.
Though many aspects of this map seem similar to the afterlife mechanics of Mob of the Dead, Shadows of Evil was a beast in its own right. Once the rather difficult Easter Egg was completed, the Shadowman was outed as the villain, and Richtofen shows up, tying the events of Morg City into the storyline we've known for so long.