Cyberpunk 2077 New Patch 1.1 Introduces Potential Game-Breaking Bug
Cyberpunk 2077's new patch breaks a major quest!
One step forward, two steps back. That seems to be the consensus when it comes to CD Projekt Red's latest patch for their much-maligned action RPG, now available for PC, consoles, and Stadia.
Live as of January 22, the patch is "focused on various stability improvements", according to the post on the official game website. Among other fixes, it includes "Memory usage improvements in various systems within the game, various crash fixes, performance optimization of crowds on PlayStation 4 Pro and PlayStation 5" and a variety of fixes for quest-related bugs. The notes also state that the patch lays the groundwork for future improvements and fixes.
However, the patch has also introduced a new, potentially game-breaking issue. According to PC Gamer, the bug will halt progression on the mission "Down in the Street", wherein the character Goro Takemura will call the player but not talk. Reloading a previous save won't fix the issue, the only workaround appears to be a convoluted series of in-game actions, to be performed on a save before the bug occurs.
According to PC Gamer, the fix is as follows: "First, Load a save from before V and Takemura leave Wakako's office. Once V finishes the conversation with Takemura outside the office and the quest progression updates, immediately skip ahead 23 hours. This should make the call and conversation happen."
CD Projekt Red has yet to comment on the issue, and whether or not it will be addressed in future patches.