16. Use L1 To See If A Fall Will Hurt You
A frustrating part of Death Stranding is the trial and error that comes with testing out which tactics are safe and which aren't. That's never more evident than with falls, as it's not easy to know at a glance whether a drop will be fine to jump down, damage the goods you're carrying, or will send you absolutely flying.
Fortunately, you can always pull out the compass by holding L1 to give you all the information you need.
Point it from where you're jumping from to the ground below and the reader will change colour depending on the severity of the potential impact, meaning you can make an executive decision on whether it's worth the risk or not.