Destiny 2 Beta: 7 Ups & 2 Downs
Bungie reestablish themselves at the top of the FPS pile... but Destiny 2 isn't perfect.
Guys, lords, ladies... they've done it.
Bungie actually took some time, took a few steps back, analysed what went wrong, licked their wounds and released something that is a resoundingly positive improvement over the first Destiny. Where that game remains one of the most disappointing games in recent memory thanks to its story being rewritten a few months before launch - thereby ruining all narrative progression - Destiny 2 knows precisely what to fix, emerging pretty fully-formed out the gate.
Because regardless of how much that original 2014 release still feels like a wet fart of potential, Bungie did begin to show us what it should've been like in the subsequent DLC. Even from Destiny 2's beta you can feel a definitive step up in quality and purpose, the game continuing on from where the stellar Taken King DLC left off, including better boss designs, more defined characters, narrative drive and so on.
From new weapons and class abilities to the tiniest of things like the momentum of jumping and how you take cover, Destiny 2 is the kind of sequel that only comes from one of the most dedicated fanbases in all of gaming.