Devil May Cry 5 Review: 5 Ups & 3 Downs

1. Multiple Playthroughs Are Encouraged & Feature Continuous Rewards

Devil May Cry 5
Capcom

There's a longevity to DMC 5 that benefits repeat playthroughs. The story branches in a couple of parts where you pick a character to see their side of things, and there’s a meaty New Game Plus with remixed enemy encounters and access to entire new sets of skill trees.

Add to that some secret missions and the reality that unless you grind your ASS off, you can’t unlock everyone’s entire moveset first time, and there’s more than enough reason to put two, three or more playthroughs into this as we wait for April’s free combat arena DLC.

If you’re anything like me, you’ll hit this and want to do it all again. Capcom planned for that outcome, and besides mopping up the other story paths, I hazard to say the best way to play overall, is on the hardest difficulty with everything unlocked.

I will also say right here right now – DO NOT TRY TO PAUSE DURING THE END CREDITS. You’ll skip them and also skip the post-credits scenes. I repeat: You need to see the things after the credits otherwise it doesn’t end properly.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.