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Dishonored 2: 10 Creative Kills You Need To See

Killing someone with their own bullet was just the tip of the iceberg.

dishonored 2
Arkane Studios

If there's one thing the original Dishonored had in spades, it's style. From Corvo's intricately-designed mask to the array of gadgets and supernatural powers you could deploy on your foes, once you mastered the controls, dispatching an entire room's worth of enemies in a blur of blades and spectral magic was a breeze.

To that end, developers Arkane Studios have expanded on every aspect of that ethos, fleshing out not only Corvo's moveset, but that of the now grown-up - and playable - Emily Kaldwin.

You'll probably remember Emily as the young girl from the original, yet now that 15 years have passed, the two form a father/daughter combo, complete with specific powers to differentiate their playstyles. Purpose-built to encourage experimentation when working your way through, Arkane have really made Corvo and Emily a force to be reckoned with (the former is now voiced by veteran Thief voice actor, Stephen Russell). As you explore the world of Karnaca you can decide whether to wreak havoc one kill at a time or navigate it stealthily.

The big hooks are the supernatural powers though, and here are just 10 supremely cool kills that should inspire all sorts of creative executions when you get the chance on November 11th.

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10. "GET OVER HERE!"

dishonored 2
Bethesda

Called 'Far Reach', Dishonored 2 expands on the idea of the original's portal-esque 'Blink' ability by letting you ensnare and pull items and/or people towards you.

Useful for lobbing canisters of explosive whale oil into the centre of enemy groups, one of the first things you're likely to try is whisking an enemy off their feet and gutting them in mid-air before they hit the ground.

Beautiful.

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Arkane Studios, with offices in Lyon, France and Austin, Texas, was founded in 1999 and has earned an enviable reputation for creating distinctive games.