Back in 2008,
the idea for a fourth Doom wasn’t terribly well-received. Mainly, because even
though Doom 3 was critically acclaimed when it released in 2004, most
would agree that it did not age well. It was overly dark, the action was slow and
the scares became very predictable, so the idea of another instalment seemed redundant.
What new territory could Doom 4 possibly explore that
others didn’t already exhaust?
Well, revealed in 2014, instead of continuing the story, the decision was made to give the franchise a soft reboot; going back to what made the classics great, but also mixing in the best of the new generation.
This eventually became what we now know as Doom.
Fast-paced and exciting, it successfully brought back the feel of gaming in
the ‘90s with new twist. So, when a sequel was announced, the
gaming community was excited to see what else iD Software could bring to the table.
reviews continuously praising everything, it would appear as though they met
those expectations. However, did it surpass what Doom 2016 accomplished, or could this be like another Doom 3, where we’ll start picking up the
flaws later on?
Let's compare the two head to head, in a series of categories, scoring a winner for each.