Dragon Age 3: 10 Ways Bioware Must Improve On Dragon Age 2

7. Create Larger, More Expansive Environments

While the environments in the Dragon Age games have never felt particularly constrictive, there has always been a sense that there could be more. The cities and towns were handled well in Dragon Age: Origins, however, many of the outdoor environments and dungeons felt somewhat linear with little room for exploration. In Dragon Age 2, when you weren't within the city limits, you were out in the surrounding mountains and coasts. These areas didn't fare much better than the first game's environments, and were made even worse by the constant backtracking to the same locations that had to be done over and over again. With Dragon Age 3, Bioware should seize the opportunity to create the biggest and most diverse game world they have ever made. Give us huge environments that beg to be explored! Make gamers want to search every nook and cranny of the game's world for secrets, loot, and quests. And always surprise us with something new every time we reach a new area. This is by no means implying that Dragon Age 3 should switch to the open world/sandbox format. On the contrary, the system they use now, which incorporates an overworld map with marked fast travel destinations, works quite well. It's just time for those destinations to evolve to the next level, which leads into the next item on the list..
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Lifelong resident of Chicagoland and lifelong gamer. Video games are my passion. Also love reading, watching films, playing /listening to music, and traveling whenever I can.