Dragon Age 3: 5 Things From Dragon Age 2 That Should Be Included

3. Your Hero Getting A Voice

quanri]6767 Ok, so we know this is already going to happen in Dragon Age 3, but as always there will be some that argue that getting 'no voice' in the first game was better than getting 'a voice' in the second. For that I ask why. In Origins my Warden was a human noble and started his journey after seeing the dead bodies of his sister-in-law and her kids. Then he says goodbye to his parents as they prepare to buy him time so he can flee. Through this all he has a blank expression. His face has the same amount of apathy for pretty much every situation that happens from tragic to comic to romantic to epic. My Hawke had a voice. That also meant the programmers had to do lip-synching. That meant his face gave a lot more emotional range than the Warden and allowed me to connect a lot more to his journey. So yes, I was a lot more emotionally invested in the second game compared to the first. What Bioware could do to keep every one happy is have the option for the main character in Dragon Age 3 to not speak so then the player can 'imagine' for themselves what their hero sounds like. Even better I think is if they could have multiple voices to choose from.
Contributor

Christopher Lantern hasn't written a bio just yet, but if they had... it would appear here.