Elder Scrolls 6: 10 Ways To Make The Perfect Sequel

9. Make Combat Feel Less 'Floaty'

Ebony Warrior Skyrim
Bethesda

Skyrim might've set a benchmark for fantasy RPGs, but one area it could've definitely improved in was combat.

Now, there's nothing inherently wrong with the combat in Skyrim; players are given access to a veritable smorgasbord of different weapons including swords, axes, bows and even magic if they so desire.

It's not short of satisfying moments either, with cinematic cameras accentuating long-rage bow kills, or even a well placed axe blow to the neck. The problem more-so lies in the fact that everything feels floaty; enemies don't really stagger or react organically to swords or arrows, and on next-gen, that just isn't going to cut it.

The worst thing that combat can do is take the player out of the moment. A sword should feel like a sword, and if you're targeting a specific limb with a weapon, it should make contact the way you would expect.

It's not make or break, but something more intuitive would ultimately benefit the next Elder Scrolls.

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WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.