The Elder Scrolls VI: 10 Ways To Blow Skyrim Out Of The Water

8. Upgraded Ragdolls

While we're asking for deeper combat damage, we might as well go the whole nine yards. Skyrim is known for some absolutely fantastic animations, but none of them were designed by Bethesda. The most visually stunning, if not comically entertaining, motion mechanics in the series have always been generated randomly with dynamic physics and rag-dolled character models. These simulation systems add a much needed sense of chaos to the aforementioned rigidity of others. We take every chance we can get to scatter the bones of our skeletal foes with a well placed strike, but stunned and lifeless bodies could certainly flail about more realistically. Rockstar Games is a forerunner in the fields of organic, procedural animation implementation. Their characters will put one foot up on a curb, lean against walls and, most importantly, gesticulate naturally when rolling out of an explosion or falling through the air. The best The Elder Scrolls has achieved looks something like a limp sack of potatoes with limbs. Player-controlled and NPC characters alike should show some sense of self-preservation when blasted into the air. Kicking and screaming would do nicely, but procedural awareness of balance and what€™s within a safe, arm€™s reach would jack the realism up to eleven.
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Real Science Magazine called James' addiction to video games "sexually attractive." He also worked really hard and got really lucky in college and earned some awards for acting, improv and stand-up, but nobody cares about that out here in LA. So... He's starting over fresh, performing when He can. His profile picture features James as Serbian, vampire comic Dorde Mehailo with His anonymous Brother and Uncle at the Nerdmelt Showroom in West Hollywood. In James' spare time, he engages in acting, writing, athletics, hydration, hours of great pondering and generally wishing you'd like him.