Fallout 4: 10 Things We Don't Want From The Previous Games

1. Bugs

The absolute number one complaint regarding any of Bethesda's releases are the excessive amounts of bugs on release. From save files that exponentially grow larger in size, to quests that are impossible to finish, the developer's RPG releases are often plagued with issues. New Vegas was notoriously given a far lower Metacritic average score than it would have otherwise gained, thanks to the amount of bugs present. Skyrim was a little better, but the Playstation 3 release in particular was prone to frequent crashes and graphical errors. It's gotten to the extent that Bethesda have gained a reputation for releasing games that haven't been tested thoroughly enough. If they want to clean up this image, then Fallout 4 really needs to be released as bug and issue free as is humanly possible. Although in fairness, a couple of unintenional 'easter eggs' wouldn't go completely amiss. http://www.youtube.com/watch?v=rdwJL7PxjQE What are you hoping to see featured in Fallout 4? Should the game follow a similar formula to the games before it? Join the discussion below!
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Tom Butler hasn't written a bio just yet, but if they had... it would appear here.